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Showing posts with label Movies. Show all posts
Showing posts with label Movies. Show all posts

Monday, April 27, 2015

On Sister Act II and How to Know if You Should Be a Writer


Folksy wisdom with a 20+ year old pop culture hook incoming!

On Writing About Writing's Facebook Page, a lot of people take advantage of the chance to promote their own work. I don't think it's always a skeevy attempt to lamprey hits off of an audience I've spent a couple of years building (I usually mark those as spam and delete them...with extreme prejudice)--some people legitimately think "hey that thing I wrote that once is a good reply to this."

I usually check them out to figure out if I'm going to say a pun in an Austrian accent right before I delete them ("Your access is denied!"), or if I'll let them stay because the sort of seem to be posted in good faith, not trying to sell motivational CDs, and at least tangentially related to writing.

This is way too much fucking set up for this story.

On Saturday night someone replied to my rerun post of the FAQ Post about writing every day to be a writer by posting an entry from their own article. I'm not going to link it here because I'm going to disagree with it a bit and I know how it can sting to find you're getting referring traffic from another blog, only to go and see that someone is taking exception to what you say. (It's a good way to get traffic to link and disagree with blogs, but it always kind of ruins my morning when it happens.)

It began by talking about a scene in Sister Act where Mary Clarence discusses Letters to a Young Poet, and how Rilke writes to Kappus that if he wakes up every day wanting to write, he's a writer.

This is the scene in question. Listen really closely to what Goldberg says:



The post went on to say that this author wakes up every day to dreams of being a writer, and that it follows her to bed at night. She encourages everyone to follow their dreams, whether writer, singer, painter, sculptor, or underwater basket weaver glass dildo sculptor, whatever.

And that's what I want to talk about, because I've actually heard this song before. (Get it? Song? That's a little Sister Act joke there....~sigh~ never mind.)

That's not just poetic license that I've heard something like this before. Oh no, my peeps. Actually when you've been moving through oceans of hopeful writers for as long as I have, you will hear this exact breakdown–complete with Sister Act II reference–multiple times. I've actually seen Sister Act II only once when it came out in theaters. It was my senior year, and a bunch of the choir kids went as sort of an impromptu field trip.  This clip, on the other hand, I've probably seen thirty to forty times, usually at the behest of some writer using it as proof that they are a really real writer....really.

And that Icecapades joke is getting OLD, lemmie tell ya.

Writers fucking LOVE this scene.They buy this scene flowers and say shit about having kids (even though it's only the first date) with this scene. If anything, I think this scene gives writers bigger heart flutters than it actually does singers. And most of the young writers I've seen picking out bedroom sets with this scene react to it in basically the same way:

They say they know they are a writer because they wake up in the morning and go to bed at night dreaming of being a writer.

But that's not what Mary Clarence says in this clip. 

Let me say that again. That's not actually what Mary Clarence says in this clip. And that's not what Rilke says in Letters to a Young Poet either. Feel free to re-listen if you don't believe me. Because what they actually say is subtly but critically different.

"Being a writer" vs. "writing."

Neither one of them say that you are a writer if the first thing you think of when you wake up is being a writer. What they actually say is that you are a writer if the first thing you think of when you wake up is writing.

I don't want to shit on anyone's dreams. (Well, okay, maybe like Pat Robertson's–I'd drop a fat deuce on his dreams any day.) And I don't want to tell anyone what they ought to do when they wake up in the morning short of brush those teeth because morning breath is the worst. And I'm certainly not going to stand up here and deem who is a writer and who isn't. I don't think Rilke really wants that responsibility either. He was just trying to encourage Kappus not to judge his identity by the quality of his prose. I'm just a guy who read a blog about a clip that makes the rounds among us writers almost as much as that thing about how adverbs are always bad.

However, the way people hear this clip, and the way it changes (in exactly the same way) in so many hopeful writers' heads is worth noticing because its emblematic of an art form where (for some reason) the idea that dreaming about success is more important than enjoying the work has really caught on.

If you dream of being a writer (and the writing itself is a necessary chore to get you to your goal) it's quite a different thing than if you dream of writing. And there are an awful lot of hopeful writers who seem to have a great deal of confusion conflating the two.

I can't tell you what to do about that if it's the case, but what I can tell you is that your chances of being a successful writer without loving writing for its own sake are even worse than your chances of being a successful writer, (which already blow). And the thought of doing the kind of work it would take to become successful in an art you're not that jazzed about is refuckingdiculous with absurd sauce, so maybe it's time to go back to that first time you turned a moment or a feeling into words or that first tremendous feeling when you finished something. Maybe it's time to fall in love with writing again. And wake up in the morning and dream of writing, and let the "being a writer" attend to itself.

Because if you wake up wanting to write, it will.



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Friday, June 13, 2014

The Mailbox: Is Dead Poets Society a Shitty Movie or What?

Does Dead Poets Society promote a false expectation about writing? 

[Remember, keep sending in your questions to chris.brecheen@gmail.com with the subject line "W.A.W. Mailbox" and I will answer each Friday.  I will use your first name ONLY unless you tell me explicitly that you'd like me to use your full name or you would prefer to remain anonymous.  My comment policy also may mean one of your comments ends up in the mailbox. Please wait a couple of weeks before you ask me to take on another academic though.] 

Michael writes: 

There is an article out there by Stephen Marche called The Lies of Dead Poets Society that is about writing and how Dead Poets Society has formed a generation of writers who believe that writing should be easy. I was wondering what your opinion is.

My reply:

Ah, isn't it great when you combine a beloved classic's twenty-fifth anniversary with the need for internet hyperbole, contrarianism, and a demand for constantly updating content. You end up with writers willing to slap up some catchy link bait title about how a beloved classic sucks in the hopes that...um...their title will suck in a few people who might click....uh.....well.....

Anyway, let's move on, shall we?

This question started pretty simple, and my answer was pretty simple:

This writer is full of crap.

Actually, I've cruised the internet and found writings about myself from time to time and it's very distressing to have a difference of opinion translated by another writer into some kind of moral turpitude, so I should instead say with far more diplomacy that perhaps Marche was watching a different movie than I was. The amount of time devoted even peripherally to actual writing (or the inspiration of writing) is about seven minutes. Yeah I clocked it with my iPad timer. There's a scene of Todd (Ethan Hawke) working on his poem, that scene where Keating makes Todd talk about the "sweaty-toothed madman" and the "blanket of truth," and a couple of bits about writing from the soul, but the movie isn't really about writing.

If you want to talk about Finding Forrester, Misery, or Capote, and their failings to convey what it means to be a writer, that's fine, but don't forget how epically, titanically, monumentally fucking boring it would be to watch a movie where a character scowls at the page for twenty minutes and then changes two words. DPS might be about artistic inspiration, but it isn't really about writing. Heck, its principle conflict revolves around someone who burns to be an actor.

So DPS can't really be said to have affected the culture of writing anywhere near as much as Marche claims it can. When Marche writes, "Nowhere is this clearer than in the case of Dead Poets Society, a film that came out 25 years ago today, and whose influence on how young writers come to be writers cannot be overstated," I simply must disagree.

Marche has overstated it.

Marche has overstated it a lot.

In fact, this overstatement has an eye-crossing example right within his own article. Were it simply a difference of opinion I would have to state my disagreement and go have a Coke. However Marche blames the rise in the post war creative writing programs on Dead Poets Society. Just think about that for a second. The rise in the number of CW programs since the end of World War II (1945) is because of a movie that came out in 1989.

Marche, I say this with all the love in the world: "Lolwut?"

It is also true that while DPS doesn't really reveal the particulars of writing process or learning craft (which, again, would make a unconscionably boring movie) it does get the fire of artistic spark correct. Inspiration comes from passion and fire and ideas that claw at  the inside of your head to get out. Far too many people who label themselves as writers know how to write but struggle with what to write.

Yes, many writers have studied linguistics, foreign languages, and the classics, but almost none of them attribute those things to their success. Instead they talk about their ability to stoke the fire that burns within them and give it form. They talk about discipline, and their first drafts sound a lot like Todd's ramblings. Their educations, those that have one to speak of, are brought to bear on revision and deepen the work.

But it is the inspiration and life and day seizing passion that Dead Poets extols that drives them to the page in the first place to contribute their verse.

And that would have been it. Article done. Drop the mic. Go watch see what Pornhub has in their threesome category for the rest of the day*.

*And by "Pornhub threesomes" I mean clean the house and take care of a six month old.

However, in trying to find Marche's article, I ran across the article that Marche probably based his own rant on–or at least that influenced it–a piece in The Atlantic called Dead Poets Society Is a Terrible Defense of the Humanities by Keven J.H. Dettmar PhD. And that article was actually a bit harder to disagree with. So I even sat down last night and rewatched the movie for the first time in probably two decades.

(And, guys, I swear this second part is a little dry no matter how many jokes I throw in so if those of you who aren't literary theory nerds want to reconnoiter at the Starbucks after the article is over, I totes understand, yo.)

Beyond its nearly inarguable title, I find Dr. Dettmar's analysis to be lacking in context. He makes a lot of good points about the failings of the movie and of Keating within, including a spot-on take down about Keating's use of Frost's "Two Roads Diverged in a Yellow Wood." I'm not going to argue with his accurate criticisms, but I think he also seems to have forgotten or ignored some critical points in his race to his thesis. And I think those points are enough to sully his overall intention that DPS has even a metaphorical relationship to the struggle for humanities' legitimacy.

I'm not in the habit of taking on PhDs writing for The Atlantic as a general rule, so I'm going to try to walk through these points with a little more care than my usual threesome glorifying tack. I'm no academic.

1- Hollywood got the process of teaching wrong!  Okay, so this is more of an excuse than a counterpoint, but I think it's important for Literature PhDs to keep in mind if they're going to turn their formal academic analysis on the low hanging fruit of mainstream movies.

I saw a movie once where a dude outran a nuclear explosion on a motorcycle. I saw another where a guy got up after having been thrown into the SF bay by a thermite plasma detonation that happened a few feet away from him and his organs weren't liquified by the shockwave nor did the air in his lungs ignite instantly and pan fry the inside of his torso to his rib cage. Anyone who watches Court TV knows that legal dramas only resemblance to actual legal proceedings have to do chiefly with the geography of the room. Police procedure is actually boring as shit. Most movies about the middle ages should be about 30% of the characters dying of the plague. And the less said about Indiana Jones hiding in a fridge, the better.

The point is, it's actually stranger for Hollywood to get something right. They dramatize things; it's what they do. Most of us roll our eyes, eat our popcorn, and enjoy the movie. It's called "willing suspension of disbelief" and anytime a movie is about something we know and love, we have to suspend a little harder. If we wanted an accurate portrayal of a classroom, we watch Khan Academy lectures instead of a damned movie. And while a case could be made that the rash of Hollywood feel-good teaching movies in the 80s and 90s has contributed to a generation that blames teachers for not inspiring students instead of students for not doing their %#@$ing homework, using DPS as a metaphor for the shift to academic laxity in humanities is a tougher sell. No one suggests that the absurd physics of science fiction is fucking up STEM.

If you are going to take a formal academic hatchet to a movie that won a suitcase full of awards (and was nominated for three suitcases more), it better be because you think that specific movie has been explicitly responsible for the damage done to the perception of a discipline and has caused some real and lasting harm. Neil DeGrass Tyson grousing that the sky in Titanic wasn't the real Norther Atlantic sky is a far cry from claiming that a movie represents everything that's wrong with an entire discipline. This is of course what Dr. Dettmar has asserted and is trying to prove. And while he articulates a very real problem within the Humanities, he picked a popular movie on its 25th anniversary to make a point (probably because it was link bait), so instead of a salient example that the audience could relate to, it was more like using Red Dawn to talk about gun control.

2- Or did they? There's a concept in teaching called "scaffolding" where the teacher tries to drum up interest in the lesson by doing something interesting or showing how the lesson might apply in the student's actual life. It's actually one of the most important concepts a teacher can learn, and the younger the student, the more important it is. Every kid who ever whined "When are we ever going to use this?" right before they tuned out is an example of a place where scaffolding could have been better.

I had a teacher once who spent two class days having us play a variation of a game of diplomacy to get us prepped for learning about WWI. If you had only tuned in for those two hours, you would have thought Mr. Ballard wasn't really teaching. In point of fact, it was one of the lessons I still remember to this day–some 25 years later about how the chains of alliances pulled others into the war.

DPS takes place over the course of months. The students meet with Keating each day, presumably for an hour. The screen time of the movie devoted to teaching is about 23 minutes. (I timed it.) So what's going on during these dozens of other hours? Could it be that Keating is teaching them exactly how to do close reading and literary analysis but that's kind of boring so we only get the "inspirational" scaffolding parts? Does he assign them massive amounts of homework? Are they working their way through the entire canon in between those soccer games? Most teachers would look like they were mostly fucking around if all you ever looked at was their scaffolding, but those are the most interesting parts.

3- These kids are in high school. HIGH SCHOOL!! Dettmar says he was getting his PhD when DPS came out and Marche says he was teaching as well (Renaissance Drama according to his profile) by the 90s, so I'm going to go out on a limb and assume both had advanced degrees when DPS came out (or were well on their way).

I can't stress enough how much your understanding of something changes from high school through an advanced degree. Seriously, that's not hyperbole. I actually can't stress it ENOUGH. It's not just the amount of information but entire methodologies of examining that information. In literature that means not only having read much, much more but also assimilated more theories of analysis. The distance from a PhD to high school in conceptual education is almost the same as the distance from a high school student to a pre-schooler. Imagine someone reading the Great Gatsby for symbolism taking umbrage with the fact that the first graders are only being asked questions about major plot points in a five page story.

When are those lazy brats going to learn?

Four years of undergrad. Two or three for a masters. And anywhere from three to six years for a typical PhD program....if you slam out your dissertation. That's somewhere between nine and thirteen years of additional study at increasing levels of nuance and complexity.

And that's shit you want to study, not just some general education that you couldn't care less about.

It is absolutely true that the lessons in DPS would be smeared fecal matter if they were being taught at the post-grad level of a literature degree. That is unquestionably, irrefutably true. Even in my undergrad we had to focus on textual citations and read previous literary analysis of the work we were writing about, responding to it and incorporating it into our thesis. But these kids are seventeen years old! They aren't sitting in a major they chose or getting an advanced degree because they are fascinated by the subject matter. Getting them jazzed is about the best any teacher can hope for. Even for prep school overachievers, they aren't ready to do high level literary analysis.

Danielle: "Saussure again? When are we going to get to neopragmatism?"
Cindy: "Probably after the quiz on chapter 6 of Catcher in the Rye. Did you read it?"
I wouldn't teach my second language 78 students about the exceptions permitting comma splices in certain style guides or that "affect" is sometimes a noun. That comes later; I would just confuse them. Just like a high school math class wouldn't start teaching differential equations in an algebra class. When you're dealing with high school students, nurturing that spark of interest and exciting the passions for something is good teaching. And high school curriculums do regularly have students just pick a favorite poem or try their hand at writing some for the class or just read something for the joy of it.

All the damned time.

4- It's a Generational Movie This is a movie from 1989 about 1959. Now, that doesn't just mean you get to see Wilson from House looking like a teen-ager and a BABY Ethan Hawke. (Oh my god, he is so cute!! Justwannagrabhischeeks.) If we, ironically(?), give it a post-structural analysis, we will realize that its historical context is probably more responsible for its failings than some sort of anti-intellectualism. If there's one thing people liked to do in the 80s, it was make fun of how stuck up folks were in the 50s. The Baby Boomers got raised in this post-war nonsense, rebelled "like woah," and then spent the next couple of decades in every medium imaginable talking about how stupid their world-war parents were about...pretty much everything.

Seeing DPS as an indictment of the 50s rather than a how-to lesson on teaching humanities is probably a better lens through which to examine it. We might as well criticize La Bamba for not showing us how to truly learn the fine art of music.

5- This movie is about New Criticism and Reader Response First of all DPS can't have had the benefit of the last 25 years of literary theory. It' hadn't been made yet.  In 1989, Paul Fry was hot like lava on the sun, and New Historicism and Cultural Studies were exploding, so seeing echoes of their influence in Keating's teaching is unsurprising. The students in their late fifties prep school are still learning a traditional model of literary criticism–the kind that would have been in place for centuries before Ransom's 1941 magnum opus. The whole scene where they are plotting bar graphs of a poem's "worth" is exactly about old criticism. New Criticism hit in the middle of the 20th century and it was absolutely an upheaval against the Greatness=Importance+Artistry equation. Keating is supposed to be a bit of a hell raiser, a  progressive, a critical thinker, who encourages his students to explore their own ideas. He has been learning under New Criticism, which in 1959, would have been a little bold (at least in very conservative prep schools).

It is no coincidence that Keating is acting as a progenitor of sorts to a groundbreaking literary theory that will explode on the scene in the 60s (just a year or two later): reader response. Barths and Fish wouldn't have written their canonical works yet, but Rosenblatt's Literature as Exploration was 20 years old and the literary world was humming–absolutely vibrating–with the idea that perhaps there was more than a single way to read a work.

Reader response has been reigned in since the 60s, mostly replaced with various intentionalist lenses, as the demand for some post-structural analysis became evident (and after it was used to defend almost any interpretation), but at the time, it would make perfect sense for a young firebrand teacher to be on that particular cutting edge.

6- Dead Poets Society is a Coming of Age Movie This isn't really a movie about teaching humanities. It's not about the teacher like Mr. Holland's Opus or The Freedom Writer Diaries. Keating fulfills a mentor role in the boys' journey, but he's only on camera about a third of the time, and teaching for a little over 20 minutes.

This movie is about the students. They fuck around. They smoke. They fall in love. They hang out in caves telling ghost stories. They dance on the roof. They play instruments in the dorms. They drink. They play soccer. They stalk women. Keating is teaching them less about Humanities than about “sucking the marrow from life." There is even a moment where one of the students asks if something is going to be on the test, and Neil (I think) says "Don't you get it?" What Keating was "teaching" them–at least the part that the movie chose to show–was how to think critically, question authority, be themselves, and live life to the fullest.

That is why their act of authority-questioning contrariness in the last few seconds has any meaning at all.

ETA: This was not as poignant a GIF when I first wrote this article.

There are a lot of problems in Dead Poets Society. It's a movie about how "tough" it is to be an entitled white, rich, male, going to the best prep school in the country before civil rights or the ERA. It is such a sausage fest that it actually creates a Bechdel black hole and the movie itself would disappear in a flash of matter/antimatter light if it ever touched a copy of Beaches. Knox apparently believes "Carpe diem" applies to sexual touches without consent. He then pursues Chris relentlessly even though she says no...multiple times; worse, his tactics ultimately work, further reinforcing the narrative that men should ignore women who reject them because those crazy women don't know what's really good for them. The suicide is almost....romantically portrayed. Everyone who is traditional is also an intractably stodgy cliché. Faults abound. And Dr. Dettmar accurately points out many of them.

But to cite the failings of DPS to didactically portray an aspect of teaching that it wasn't actually trying to portray is a bit like getting upset that you watched Stand and Deliver four times and still don't know calculus.

Monday, January 7, 2013

25 Words of Wisdom From Fight Club to Writers (Part 1)

Part 1

1-15: The Non-Fighty Stuff

[I tried to steer clear of the biggie spoiler here, but minor ones abound.  If you haven't seen Fight Club yet, you really should before you read this article.  I mean it's like one of the best all-time best movies on any critic's list--watch the damn thing already.]

A toxic masculinity opus about white men being super pissed that they aren't actually entitled to EVERY-thing from one of the last generation's most cult-classicy films as a useful parable for writers? Anything's possible.

"Oh my god you think it's about toxic masculinity? You've totally missed the point of the whole movie! Watch it again, n00b. See that it is cleverly hidden satire...."

Yeah, I was already there the first time around. I got it. There's a bigger metaphor going on and I talk about it in the second part of this article. Plus the idea that it's satire of this stuff and Tyler is the bad guy...blah blah blah. And actually there's a pretty powerful (and shitty) thing being said about mental illness taking over people's lives and alienating them. But as poorly as Fight Club did, it did not become a cult classic among people who consider it biting satire of male fragility but rather folks who think we need a little more of this stuff in our lives. They revere Tyler and his plan and quote him often. And satire will always walk the knife's edge of risk that without a strong enough "tell" of actually BEING what it purports to be skewering, it really is either not satire. Or poorly done.

Trust me. Ask Sarah Silverman about it. She'll explain it.

And maybe after watching legions of dudes run to the "just satire" defense and enough others say "Hmmmm, this is kind of fucked up," let's just accept that it's going to sting when I punch your sacred cows, that it is a movie with at least some imperfections worth pointing out, and move on to the writer stuff.

Of course, a writer could learn a thing or three just by listening to the writing in Fight Club.  (Yes, I know it was a book first, and yes I've read it, but most people have only seen the movie, so I'm trying to make this accessible.)  The visceral descriptions on each of Edward Norton's voice overs are fantastic examples of the kind of concrete imagery that every writer should be going for.  Comparing someone with a "Glenn Close skeleton" or the smell of sweat to fried chicken is exactly the sort of detail that pops off the page and grounds your reader enough in the scene to be able to dig at those big ideas.

But it turns out that a writer can get a ton of good stuff from this movie without even creative reading.  Tyler and company have gems spilling out of their mouths almost every scene.

Don't worry, I’m not going to tell you that you have to make a conscious effort hit bottom, throw lye on yourself, blow up your apartment (though blowing up your TV wouldn’t be the worst thing an aspiring writer could do), blackmail your boss, engage in urban terrorism, or beat the shit out of each other to be good writers.  The actual antics of Tyler Durden aren’t blueprints for anything but getting arrested with a ruptured pancreas on about day two...or shot.  He was, after all, the antagonist in the movie. But Fight Club does have its words of wisdom that the aspiring writer can take to the bank...so to speak.

1- “When people think you’re dying, they really, really listen.”  “Instead of just waiting for their turn to speak.”   

Have you ever noticed how everyone in a Tom Clancy novel is either a hawkish yet intellectual type who knows how important violence is at times against intractable enemies, but always has reasonable measured responses when it happens to be the right thing to do, and loves democracy for all its flaws....or is a terrorist, a hippy who compromises all the security ever, or a nuke-happy putz practically salivating at the chance to destroy big chunks of Earth?  All the "right" characters are sort of Jack Ryan clones (and Jack Ryan is such a Clancy fantasy fulfillment that I would be surprised if you told me he didn't bring tissues  and lotion to a writing session). If you’re going to have real characters, with variety and depth and nuance, you have to step out of your own paradigm.  Literally, you must not simply understand a person through the filter of your point of view but step into theirs.  You must grok them. To do this, you must listen.   Listen like they’re dying.

A lot of writers struggle with the curse of “flat” characters.  No matter how colorful they try to make them, their existence within a universe of the writer’s bias is apparent.  They end up characters with an iguana and rainbow socks who are still flat.  You will already have your real worldview seep into your art without having to have your characters be mouth pieces or making your plots into morality plays.  You have to get into the mindset of people who completely disagree with you and not portray them as the ideological equivalent of keystone cops.  You have to understand them--not why they’re wrong, or why they think they’re right (but aren't), but why they really are right.  That means, as an artist, you can’t just be waiting your turn to speak--you can’t just be dying to tell people YOUR story, your interpretations, your opinions.  You can't just be burning with the moral imperative to get your take on the record and school some ignorant prig who doesn't do life right.   You have to listen.

There is absolutely no accident in the fact that this story comes full circle and this line happens at the end.  "Tyler, I want you to really listen to me."  Because as you can see below, one of Fight Club's main ideas is that everyone is dying.  Everyone.  Always.

So listen.

2- “This is your life.  And it’s ending one minute at a time.”  

Mortality is a huge theme within Fight Club, and this won't be the last quote to remind you that you're worm food.  Carpe diem!  If you live your life waiting for your ship to come in or that one last thing to finally be perfect, you will spend your life waiting.  You don't have time to live by someone else's yardstick for success or happiness, and you certainly don't have time to put off writing until some mythical tomorrow when there will be no strife or difficulty and you can just focus.  Your life is ENDING right now.

3- “On a long enough timeline, the survival rate for everyone drops to zero.”  

There's a reason this line and the last one are within a minute of each other.  You are going to die.  You are GOING to die.  You are going to DIE.  Get it through your head.  You may not have time to put off writing until after the next big career shift or until after little Timmy doesn’t take so much of your free time (yeah right).  You can’t just get through the next thing before you get going.  There will always be one more thing.  Always.

Well....actually that's not entirely true.

There is one thing there will not always be one more of: tomorrow.  Eventually you will run out of tomorrows.  When you're in the ground and rotting, will you say "I lived!" or will you say "I spent my whole life getting ready to live, prepared to live, knowing that any second now, I was going to live.  Holy flaming Cardinal BALLS, my life was nothing more than the Blair Witch Project of fulfillment--just when I was sure I was about to hit the good part, the credits are rolling."

And like the Blair Witch Project, you'll just get a sour look if you demand a refund.

4- "We are consumers.  We are byproducts of a lifestyle obsession."

For writers, this quotation has a dual insight.  One, we need to be able to question the hum of culture and dissect the invisible assumptions.  We have to see the lifestyle obsession for what it is, for agree or disagree, we lack a degree of artistic integrity if we are unaware of it.  But perhaps more importantly, it is only when we step away from this obsession that we will really find the time to write.  We have to know that we might need a blanket, but buying a bunch of "duvets" might make the difference between being able to write most of the time (maybe even write for a living) and having no choice but to keep working that job we hate. If we can't possibly turn down overtime, take a job with fewer hours and a pay cut, work part time, or refuse to take work home because we don't have the privilege to do so, then that sucks and capitalism sucks, but if that shit is true because of our endless quest to quench an insatiable lifestyle thirst, it is unlikely that we will have the time to give writing the effort it demands.

5- "The things you own end up owning you." 

When you expect a certain lifestyle, and feel like all your things define you, they exert a power over you.  You think you've got it under control like Luke did in the throne room, but--like the Emperor--they won't shut up, and eventually they own you.  Consider how hard someone will fight to keep something vs. how hard they will fight to get it in the first place.  When you have the big house and the lawn and the fence and the plasma screen TV will you be willing to give it up for a job with fewer hours?  Or will you work all the harder because "a matching bedroom set would look really nice in the guest bedroom"?  How many decisions do most people make based on stuff?

Who really thinks, "You know, I should cancel my gym membership, the bottled water service, going out three times a week for dinner and nearly every day for lunch, move us into a smaller place, switch to generics if I can't really tell the difference, use rags instead of paper towels, and iron my own shirts," instead of thinking "Man, that promotion sure would help make ends meet around here even if it is a few more hours a week"?

6- “So I graduate, call him up long distance.  I say “Dad, now what?’  He says ‘get a job.’  ‘round 25 I make my yearly call again.  ‘Now what?’  He says, ‘I don’t know.  Get married.’”  

There is a formula for happiness in our culture.  It’s not codified, but everyone seems to know it.  No one acts like they “really” believe it because it's cool to know it's "all bullshit," but most people pretty much live their life by it anyway.  That or they seem really devastated about the fairness of "playing by the rules" but ending up divorced or in a crappy job. The thing is, when you're that pissed off about the outcome of something, it's because you had an expectation in mind.  (Very Buddhist, I know.)  You can't have an expectation if you're not buying in to the formula--at least on some level.

The best thing a writer can do is take that formula and burn the fucker (after driving a stake through it's heart and cutting off its head), scattering its ashes to the four winds.  Then, grab a spelunking helmet (with the light on it) and a pick axe and go find your own fucking happiness.  And if you end up doing the same thing, great, but it'll be because you wanted to--not because it was what you were "supposed" to do or because some great cultural myth told you if you did it, you would have all your Disney dreams come true.

7- “Reject the basis of western civilization.  Especially the importance of material possessions.”  

There is literally no way you can avoid the bombardment from every corner of your life telling you what you need to be happy and what possessions will define you as a person.   Not without living in a cave and then you'd probably be offered some free lichen and batwing recipes if you just watch a thirty second commercial for the new elegant cave condos. You can't even read that Chris guy's blog without seeing fucking commercials. The engines of commercialism would grind to a halt if we ever realized that the cheaper pair of jeans don't actually make us worse human beings.   And even though most of us are pretty sure WE figured that out, we don't want others to judge us, or god forbid even make their decision about whether or not to put their mouths on our junk based on it.  When is the last time you didn't make some pretty unflattering assumptions about someone wearing second hand clothes (but not as a trendy fashion statement)?

You can't get away from it.  But you can reject it.  It means becoming aware of it, and then realizing it is totally bullshit.  Material possessions beyond a certain point are completely unimportant.  Nice?  Maybe--no one is saying you can't have a nice meal or buy a sofa ever again.  But not important.  Not something you should care about more than the other things you think you would like to do before you die--which...you will....possibly soon.

8- “Sticking feathers up your butt does not make you a chicken.”  

So I'm not here to judge whether or not you're a writer. I'm just NOT. That's not a job I want. That's not something anyone should be doing about anyone else.

Buuuuuuuuuut.....there are a lot of people who think they're writers. Some even go beyond dreamy fantasy and list that as their job on FB or something. The problem is....they sorta don't write very much. If you want to be a writer, you have to earn your ER. You have to sit down and write. You have to do it a lot. You can’t call yourself a writer and not write. Well, you can, but you're not fooling anyone. Eighties movies aside, posing as something you are not doesn't really convince people for very long.  I used to work with two "actors." You haven't heard of either of them (though you might hear about one of them, someday). One made it to an audition every month or two and got an extra part in something tiny maybe every year. He talked a lot about saving up for new headshots and the trouble with finding an agent in today's market. He always had a reason he hadn't really done much lately. The other left his shift every day to some audition or another and was constantly in theater, or getting roles as an extra, and even got a tiny line in some local commercial. No one had any problem calling the second person an actor even though he made every penny through waiting tables and had never been in a thing anyone had ever seen. He WAS an actor.  To the other they would say "yeah, but you're not REALLY an actor."

I can't even count the number of people who I've seen get shot down by friends or family when they call themselves a writer--sometimes in really hurtful ways.  (There was this one mother who just laughed and said "Oh honey, no you're not," and then went on to reveal that the person fancied herself a writer but really only wrote for an hour or two a week if the mood struck her. That was her MOM. It was The Harsh Exit off The Harsh Highway into Harsh City.)  So either be a chicken or don't, but pull the feathers out of your butt.

9- “First you have to know--not fear, know--that you’re going to die.” 

When you really, honestly, truly, genuinely, absolutely, positively, without a doubt get it through your head that you are working with a finite number of "I'll start later"s, you won't even need to consciously reevaluate your priorities.  They'll reevaluate themselves.  Waiting to live is the hallmark of a person who hasn't accepted that they really, honestly, truly, etc... might die while still waiting.

Really.

10- “Advertising has us chasing cars and clothes, working jobs we hate so we can buy shit we don’t need.”

Don't forget that we're buying that shit we don't need, often with money we don't actually have, to impress people we don't really like.

When you really start to simplify your life, you might be blown away by how much you can cut out.  I'm not trying to be privilege denying dude here and say that everyone can cut their budget in half or some fucking bullshit like that.  Some people are barely scraping by.  Some people really aren't getting by--with a scrape or otherwise.  But a lot of people living paycheck to paycheck are living that way because they see wants as needs and the pursuit of material possessions as the entire point of life.  Of course...they would deny that if you asked them directly, but then they spend 10 hours a day, five days a week working a job because the idea of a second hand couch or unmatched furniture offends them.  Don't get me wrong, I like the idea of a yin/yang coffee table--it would really define me as a person--but I'm not going to work 670 hours as a teacher or 82 and a half years here at Writing About Writing to get one.

11- “We’ve all been raised on television to believe that one day we’ll be millionaires and movie stars and rock gods.  But we won’t.” 

Wanna know my personal theory about why so many people want to be writers?  It's because it's the "plausible" shot to fame and fortune.  Sure there are a few people who enjoy writing peppered in the ranks, but a lot of aspiring writers actually admit that they don't enjoy writing all that much.

This will require DOUBLE facepalm to really cover the epicness of the fail.


We all walk out of high school able to write.  (Well, most of us.  Kinda.)  We don't all walk out of high school able to act or sing or play an instrument unless we took "the geek classes with the losers."  (Which, by the way I took 15 semesters of in four years--you do the math.)   Even if we were in band, we don't know how to play the electric guitar or anything.  And the number of rock star bassoonists is just... appallingly low.  But most of the actors an musicians in high school who dream of fame and fortune pretty much DO dream of achieving that fame and fortune through acting and performance art/entertainment.

That leaves everybody else.  Writing becomes the "plausible" path to our dreams of fame and fortune.  People are (finally) getting a sense of how long and difficult it can be to get a break in Hollywood, but writing still looks easy.  I'm not making that up, I have met MULTIPLE people who have said they want to be a director, but they know that's unrealistic to just do so they figure they will start by writing, get noticed from writing, start writing screenplays, and then move into the director's chair later.

Sure...just like that.  Lemmie know how that works out for you.

Get over yourself.  Be pissed off if you want (you can even throw corporate art into a Starbucks if you feel enraged enough) but get over it.  There are a couple dozen household-name-type writers who are rich and famous.  That's out of thousands of published authors.  Most working writers still struggle to pay the bills even after multiple publications, and if they sell anything to Hollywood it is usually with the strictest contractual agreement not to try to involve themselves in what Hollywood does with....it in any way.  Ever.   Hollywood doesn't want mediocre writers.  They have a few of those already.  Maybe you've seen Prometheus?

12- “No fear.  No distractions.  The ability to let that which does not matter truly slide.” 

I once had a sort of stupid fight with a friend.  It was about politics on Livejournal.  We both got stubborn.  We both thought it was really important.  Our friendship faded.  It was still important.   He got cancer, but it was treatable.  It was still important.  Chemo didn't take and he went into hospice.  See if you can guess what wasn't important anymore.

When we view life through a lens of false permanency, it skews everything.  Our priorities.  Our sense of urgency.  Our self reflection.  How much time we think we have to do things.  Even whether we really listen or just wait our turn to speak.  When we start to realize that we exist in a state of absolute impermanence, that's when things get interesting.  That's when we can start letting go of bullshit.   That's when we stop being afraid that people think less of us because of our car.  That's when we start thinking that starting up yet another "100+ Hour" role playing game that friends said was only "okay" (or TV series with mediocre reviews that is "new on Netflix!") might not be the best use of our time.  That's when we stop caring that someone we've never met on the internet isn't using a word in an identical way to us.  That's when the shit gets real.

13- “You are not your job. You are not how much money you have in the bank.  You are not the car you drive.  You are not the contents of your wallet.  You’re not your fucking khakis.”  

Even though every counter culture has its different "elitist snobs" to regard as the enemy (be they tweed sweatered intelligentia, hard bodied gym rats, corporate tools, rich S.O.B.'s in the Hamptons, patchouli-smelling hippies, or those "bitchy runway model types who only care about clothes"), they also have their own elitism.  Further, in every counter culture, no matter how grass roots their inception, there is a way to spend lots of money to rock the "appropriate" accouterment with which to define oneself.  Hundred dollar custom ripped jeans or thousand dollar goth outfits tell the real story of how that machine rage is actually going. Study after study after study shows that people will pay hundreds, even thousands of times more for the same product with a luxury label on it because what we are really buying is the status.  And that is because we exist in a lifestyle where our worth is based on money--not the merit of our ideas, the quality of our character,  the evaluation of our intellect, or even upon the ACTUAL quality of our cars and shoes and bags, but upon their perceived cost. Our entire system is based on the idea that there are things you can buy that will make you appear to be a better person and that you will not--you must not--ever stop consuming.

14- “You are not special.  You are not a beautiful or unique snowflake.  You are the same decaying organic matter as everyone else.”  

Wanna know what the single most common thing I hear from most aspiring writers is?

"I am the exception to that."

"I am the exception to 'read a lot' because I watch quality TV and movies and really think about them." "I am the exception to shitty first drafts absolutely needing revision because I've had this story in my head since high school, and I don't really like revision."  "I am the exception to 'write every day' because I don't want writing to feel like a chore."  "I am the exception to peer review because my friends say it's really good."  "I am the exception to learning grammar because I'm more about ideas."  "I am the exception to ten thousand hours because I'm talented."   I could go on.

Seriously, I could go on for....a while.

But I trust you get the point.  Writers need to stop rationalizing what they don't WANT to do as something they don't have to do or something that won't help them.  Because here's the shitty reality.  The closer you get to "success" when you're talking to writers, the more they stop sounding like this and start sounding pretty much all the same.  Oh there are variations on a theme, but they are all usually singing the same basic song.

Chances are, your creative process is going to work fundamentally like the creative process of everyone else because you have same basic brain structure and geography and biology. Chances are, your linguistic skill is going improve from the same things that improve others. Chances are, your work is going to be just about as shitty as most others' if you don't revise or get peer review, and almost everyone ever who thinks they're an exception to these rules isn't. Chances are you are your sexual attraction is based more on biology than personality. Chance are you will lose your ability to shift focus quickly from near to far right around age forty. There are always some exceptions. Always. But chances are....

15- “You decide your own level of involvement.” 

My most common anonymous email these days says "I don't WANNA write everyday/a lot/so much/10,000 hours/get peer reviewed/revise/etc...  That would make it no longer fun."  Then DON'T.  Jesus Tapdancing Toejamming Tittyfucking Christ, just DON'T!  It isn't figuring out the physics of nanobots doing brain surgery on rocket scientists while travelling faster than relativistic speeds through an area with 148,000 gravity wells.  This is just shit we do because we love it and those that have come before know how to do it well.  (Because it isn't shit you do to get rich or famous--I promise you that.)  If it's shit you love enough overall to weather some crummy parts and try to scrape out a living, have at, but it's going to involve some real work.  If it's so fucking horrible to face the idea of writing daily/a lot/10,000 hours/whatever that you feel the need to scold some two-bit blogger about why the revision burnses your skin, why in the name...of all the buttholes of the Greek Pantheon (not just Zeus's), and additionally the butt holes of all the mythical creatures of Mount Olympus, would you POSSIBLY want to be a professional writer?

I don't even... I can't.



The advice to write every day is given to people who say things like: "Dear Mr. King, I want to be a novelist like you.  I want it more than all the unicorn pudding in Atlantis. What do you recommend?"  It's for people who want to write for a living.  It is for people who want to be the absolute best at their craft as they can possibly be.  It is for people with some sense of being a Writer with a capital W.  If that's not you, then you don't have to be that involved.  You can decide just not to do that.  But if you're on a local community baseball team, don't get all wanked when the pros tell you their training regimen.  Don't pretend like a couple hours on Sunday afternoons (when you aren't missing too many players to some BBQ) is going to make you just as good.  It isn't and it won't.  No one cares if you don't love baseball enough to workout and practice everyday.  They just care if you whine about your dream of playing in the major leagues.

Not everything fun will be as fun if you do it as a job.  Not every hobby needs to be exploited for a paycheck.  If you want to just come to Fight Club once a month and not blow up any banks, that's cool, bro.  You decide your own level of involvement.

Part 2: The Fighty Stuff


Monday, June 18, 2012

Nine Things Prometheus Can Teach You About How NOT to Write



                                                                 
SPOILER ALERT: So I'm going to write about some things that Ridley Scott's Prometheus did that a writer will want to be wary of.  I'm also going to compare Prometheus to Alien a few times, so if you haven't seen that one, you might want to--it's a classic!

Oh and if this is too long as one more "What's Wrong With Prometheus" blog (and it totally is because I was high on Ritalin and rage when I wrote it), just read number eight. That is the part that is probably most relevant to writers.


For starters, let me make a little disclaimer here.  Prometheus is not a terrible movie.

Too subtle?

PROMETHEUS ISN'T A TERRIBLE MOVIE!

It's just a very poorly written movie.  However, film as an art form is an amalgam of many different sub-arts and there's a lot more to a film than its writing.  A lot of great movies have mediocre writing, and a lot of movies with spectacular writing are quite bad. Prometheus contains deep, philosophical themes.  The acting is competent and at times even spectacular. Fassbender's portrayal of David is sublime–he successfully pulls of an android with no emotions....who hates.  It is an absolute visual orgasm from beginning to end. And it is undeniable that Prometheus will get you thinking about sacrifice, the difference between life given for life freely or taken by force, and the paradox that creation and the creator has with being both these things.  Given that for most movies, one disengages at the exit door and never looks back, a movie that keeps you thinking is something.  Sadly, it is difficult to consider the deep philosophical themes about creation because they get eviscerated in a haze of "Wait...WHAT?" that pervades every scene.

The point is that this isn't the place where I'm going to talk about how the soundtrack was overbearing.  And I'm not going to talk about the juxtaposition between gorgeous and sweeping panoramas and enclosed spaces.  And I'm not going to talk about casting Guy Pearce as an old guy. I'm going to focus on the writing.

Ah, the writing.  Where to begin?  I wasn't even remotely surprised when I got home and found that it was the same writers who did LOST. (There's another melange of unanswered questions, contrived exposition, and rule-less world building.) In terms of writing, Prometheus is an absolute train wreck from beginning to end, exhibiting within almost every minute of it's convoluted plot, the pitfalls to writing science fiction, the pitfalls of writing horror, and the pitfalls of writing totally not absolutely indisputable prequels, and at many times all three simultaneously.

Remember I don't do Thou Shalt Not's when it comes to writing.  I'm a firm believer that a skilled writer can Earn it.  ("It" being anything.)  But be wary!  It might be possible to earn a Greek mythology reference for your ship's name, but it will be a lot harder for you to get away with establishing no "rules" for your monster.


1- Be aware of genre cliches.  

Let's start simple...but HUGE within Prometheus.  Science fiction is considered a cliche ridden landscape for a pretty good reason. That shoe often fits.  The same goes for horror, and if you're doing sf/horror you have twice as many cliches to worry about.

A- One cliche is the film's title: the symbolically appropriate mythological ship's name.  It may very well be intensely clever and absolutely appropriate, but it's getting so old that it really doesn't matter how fucking perfect it fits.  It was neat, and clever....the first three thousand times.  It's unfortunate because Prometheus is the one who fashioned humans out of clay and gave them fire (only to be punished eternally for it) and in the Western Classic Tradition, he has come to embody searching for scientific knowledge regardless of the consequences.  Pretty damned appropriate, right?  The scientist guy even says "I'll do anything!" all dramatic like right before he drinks down the Stuff of Doom that ends up with him so sick his ship mates say "Kill it with fire!."

The thing is, there are so many effective and surprising and delightful ways to reference world mythologies without being so ham handed as the name of the ship and title being the mythological figure who embodies one of your main themes.  There were all KINDS of mythological references in Prometheus, from "babies bursting out of creators' heads" to someone opening a box (of sorts) that unleashes all kinds of hell, to the overwhelming theme of children killing and supplanting their parents (both parasite children and just outright brats). There was foot washing. There was a crucifixion scene (after a fashion). There were calls for kings to die because it was their time. The engineers kind of LOOK like titans. (Prometheus of mythology is a titan.) The dude drops his cloak all Christ like and then pauses before drinking from the cup in the opening sequence. In a totally advanced tech universe, they still use fire (get it? FIRE-nudge nudge) to kill half the baddies. There's a line that is practically Shiva's motto about creation and destruction and the fact that one cannot exist without the other. It's Christmas during the movie. And there are an awful lot of abdomen wounds (think about it--an abdomen wound would cover the Greek mythology sacrifice of Prometheus and the vulture/liver thing as well as the spear that pierced Christ). Yeah, actually religious myth imagery was everywhere.

And yet....

And yet...


You still have the problem that the whole "name your ship the theme character" has been done over and over and over and over...and over and over (and over) AND OVER.  

Plus seriously....SERIOUSLY...why would you ever ever EVER name your ship Prometheus and then zip off to look for the creators of human life.  Remember what happened to Prometheus? This would be like going on a mission to travel beyond galactic rim and naming your ship The Icarus. You're just begging for disaster.

The thing is, you can do this without being so blunt force trauma about it as "Starship Jesus" (which ends up on a mission to save the human race) or some transparent shit like that.  Here, let me show you how to do this, how to do it well, how to do it subtly, but how to do it in a way that is still absolutely delightful when you discover it: the planet name: LV 223. Now check out Leviticus 22:3  "Say to them: 'For the generations to come, if any of your descendants is ceremonially unclean and yet comes near the sacred offerings that the Israelites consecrate to the LORD, that person must be cut off from my presence. I am the LORD." Okay now remember how they were searching for their creators (their gods if you will) and how the room with the ooze was obviously a room of some serious, possibly sacred, significance and the atmosphere reacted to their presence?  Remember how the Architect looks just...OFFENDED at their presence–like they're unclean. 


Cool huh?  That one was fucking awesome.  That writer gets a gold star.

B- Another cliche is the really old guy motivated by clinging to life who sort of kicks off the whole party under mysterious circumstances that turn out to be him wanting to live forever. The wizard is an archetype and he's often portrayed as way too old to still be alive (The Emperor from Star Wars is a Wizard), but his sci-fi mirror seems to have only one portrayal over and over again.  Usually he's basically exactly the same character. This guy always funds the project in secret, reveals his agenda to live forever in the third reel, and dies horribly anyway. Yawn.  Seriously this has been so overdone that the minute I saw they had used makeup to make Guy Pearce REALLY old, I knew he was alive and trying to live forever. Wouldn't it be refreshing for someone to fund one of these expeditions out of genuine philanthropy or pursuit of knowledge for a change. You know bizillionaires actually DO that sort of thing sometimes.  Or maybe they could just be upfront and honest and a reasonably likable person. "Hey I figured what the hell, right? And as long as I'm driving across the galaxy doing my hail Mary to live forever, you guys can tag along and do some of your science stuff too right?Why waste a trip? Plus, I could use the company. Now, who wants a kitten?" Or wouldn't it be neat if it worked instead of always ending in that ironic death, and the person got to live forever. Instead they're always enigmatic douchecanoes who are essentially evil and die as a cautionary tale by being smote with the flaming sword of cliche law.

C- The ostensible asshole gets it in the first real. Seriously, why is being a jerk always fatal in horror movies? Jerks survive all the time in the real world, and even win and get the girl and retire with nice annuities and everything. It should not be possible for me to know within five seconds of a character's introduction that they are going to die first. (Of course the surreptitious jerk always makes it to the final reel and then gets his comeuppance. That was Weyland in this movie, Burke [Paul Riser's character] in Aliens, and Ash in Alien.) The fact that I am able to accurately predict who will die first means that we left "trope" in the rear view mirror, and are well into cliche.

D- Here's one I hate. Why doesn't anyone ever tell someone when they're obviously really, really sick? Strange planet with strange black goo? Little silver fishies coming out of your FUCKING EYEBALL? Last night you totally did your girlfriend? You should probably hide it! Endanger the mission, everyone in it, and the love of your life by pretending everything's cool. This is just bad writing that puts the needs of the plot (for the bad virus not to be discovered) over realistic characterization that no one with fish tendrils coming out of their eyeballs would just say "Maybe I'll just take a Sudafed and power through--Sudafed works on fish eyeball syndrome, right?"

Very few stories can successfully pull off a believable motivation for a character not going to a doctor...or at the very least saying, "Hey babe, I might have been sick last night with alien death flu when you had my mucus membranes all up inside yours. Might want to get yourself checked out. I mention because I care."

E- The "sterile woman who is knocked up by an alien" cliche.  Seriously, I know we have a cultural soft spot for miracle births, but this one's getting old.  Like....Lazarus old.

F- There is a "Hi, we're here to be horribly killed" cliche in space horror, and it gets worse with every bump in special effects technology.  (You don't want to have a lot of deaths when each one is a logistics nightmare and special effect budget bleed, but when the death scenes are cheap and easy, suddenly its, "let's show those bad boys OFF!")  You always have four or five characters you "get to know," and a couple on the side, but then the rest seem destined essentially to die in order to raise the emotional stakes and show how badass the monster is.  It's lazy writing.  If you need more victims to show off your monster's dazzling array of killing powers, you are not relying on the right kinds of things to build tension.  Alien scared the crap out of us despite having only six deaths because it played into some deep cultural fears we have and because every death was a fleshed out character we'd seen bantering and joking and being themselves--not some cargo worker whose name we didn't even know. You don't need to raise the body count to raise the stakes.  In fact, it's counter intuitive, but it actually makes things easier on the audience if the body count is higher instead of lower because A-we don't CARE about people dying if we don't know them and B-when we're desensitized to the circus of fatalities, the deaths of the characters we DO know don't hit us as hard.  What will raise your stakes higher is threatening a character that people really know and relate to, and keeping the death spaced enough that each one hits home and drawing out each victim's anguished attempts to not die rather than the usual "Bam-your-dead!" crap. What will really raise the stakes is if you can find a cultural trigger that makes people deeply uncomfortable and hits them where they live.

G- The person who has faith survives.  UGH! Done. To. Death. (So to speak, I suppose.)  Start killing off those fuckers in the first few chapters (or the first reel).  Your writing will be fresher for it.  Let the asshole cynic atheist with the James Randi T-shirt and the Richard Dawkins pajamas actually make it, just so people can honestly say they didn't know what was coming.

H- And oh my fucking buttlicking CHRIST what is it about epically inept "dream teams" that populate every one of these movies. How do these people get "hand picked" by a multi-trillion dollar corporation to undertake the most important mission ever if they are so incompetent. Presumably if it were your job to do the assembly, and you had a one TRILLION dollar budget, you would not go down to your local community college and grab an MA who is coasting towards retirement. You would find someone premier in the field.  You would find someone who is educated. You would find someone who is really fucking smart, and who has demonstrated that they can apply what they know to new situations.

So why do all the people on these epic uber mega super duper dream teams suddenly take a hundred-point I.Q. drop the minute they reach their destination?  Do planets (or derelict ships) in sci-fi horror have everything-you-ever-learned dampening fields?

I'm not talking about pressure under fire--in which an academic might easily lose their cool.  When monster shows up, we don't expect Dr. Classroomguy to continue to continue wearing fuzzy sweaters and thinking the disembodiments are "terribly interesting." It's cool if they lose their shit and make terrified judgement mistakes at that point.

I'm talking about doing THE actually worst thing you could do in a given situation:


  • Hey, I'm a biologist in a room with the first dead alien ever seen?  Man I'm bored, and not the least bit scientifically interested in the heretofore unseen alien--I should wander off from the main group!  
  • Hey our android CAN read this language!  No need to actually do it though.  I was just checking.  
  • We have tracking sensors on every single person in the group.  Not only that, but I'm a geologist who maps caves.  I even have these nifty map making balls  Ooops, I somehow got lost!  
  • We recovered this alien head?  Hey without doing any tests or anything, let's just randomly run some current through it, and see what happens! That usually works, right?
  • Hi, I'm an archaeologist who has explored for one hour in one part of one building on a planet of an unknown civilization in what is clearly the greatest discovery in all of history ever and I even found a giant head in a room with OBVIOUS religious/cultural significance that would make any legit archaeologist have a spontaneous careergasm, but I'm going to drink myself into a stupor and have a tantrum because I didn't find one alive.  
  • Hey I'm on an alien planet and I just spent the afternoon with my helmet off in a room with black ooze, and now I have fish swimming out of my blood-filling eyeballs–I'm sure it's nothing. 
  • Strange hissing pissed off alien phallus rises up out of the black ooze? I know! I'll try to pet it! Relax, I'm a biologist, so I know that angry wildlife can't possibly hurt you if you use the "hi there little guy" line.  
  • Hey guys, let's just randomly take off our helmets like we've never even heard of germ theory and not put them back on even when we find evidence that everyone in this place has died horribly?  
  • Hey let's touch the black goo–that's not really dangerous, right?  
  • A giant alien tried to send bio weapons to earth, killed like four guys in five seconds without so much as an explanation, and then instead of just getting on one of the "other ships" and leaving, it actually took the time to actively hunt me down personally–I should totally pop over to their home planet to say and ask "why you mad bro?" 

I mean suddenly these doctors and engineers and "hand picked" people seriously have worse judgement than the teen agers in a slasher flick.  Where did the experts go?

These aren't tragic flaws that lead to a downfall (like in Alien when Parker wouldn't shoot the alien because Lambert was in the way, and he has a soft spot for her, so instead he runs in and gets himself killed); these are the best of the best making literally the worst decisions they possibly could IN THEIR FIELD, short of just jumping out the nearest airlock or doing a swan dive into the black goo. Stop it, writers! Seriously. That's lazy ass crap, and every blog in America is right to call bullshit on Prometheus for it. If your character is smart, have them be smart. If their flaws lead them to make a mistake, that's good characterization. But you can't just turn off their brain during the death scenes because it's more convenient for your body count. Besides imagine how much more intimidating the baddies will be when your characters are doing everything right and still get killed. After Prometheus I was genuinely unafraid because I knew I would never act like such a dipshit. After Alien, I couldn't sleep because....it didn't matter if you did everything right.


2- Clunky Exposition in Dialogue Sucks

When I say clunky, I don't mean like a 1970's computer.  I mean clunky like a centipede with those wooden shoes from Holland. Seriously there were lines that I just had to crawl under my seat and power-wince at their delivery. Exposition dialogue is a subtle maneuver in written arts where the writer does a dance (hopefully so well you don't notice) between giving the audience well needed information, and actually being something someone might say.

Instead the lines went something like this:  "Hi, I'm the suchandsuch scientist.  How are you?"

"I'm just here for the money, motherfucker.  Don't even try to be my friend."

(No, really, I'm not kidding.  I'm doing it from memory, but it was that bad.)

Uh....what?  Seriously? Who the fuck talks like this??? No one. That's who. No one is that unpleasant when they first meet another person who is generally trying to be friendly with them unless they have a gaping open wound AND have recently quit smoking. The goofiest thing of all was this was not even important exposition. The information that was apparently so vital that it had to be delivered as a response to "hi" did  NOTHING to inform his (*cough*) character development. It wasn't a motivation that lead him to his death. It was just pointless back story introduced clumsily through a way that people just don't talk.

When Vickers is talking to Weyland, it was absolutely obvious that she was his daughter. Absolutely. And even if the writers didn't trust the viewers to be smart enough to pick up on the hundred and fifty clues they dropped in the space of one scene, they could have made half a dozen references in that dialogue that would have clued in the clueless in a realistic way. The subtle casualness with which people let the word "dad" or such slip is a perfect example. Instead she says something dramatic, pauses, and then says "Father!" in a deep, melodramatic voice.

Nobody fucking talks that way. ("Why of course I'll pick you up a couple of Red Bulls while I'm at the store......FATHER!")

(Actually, I noticed more than a few clues that Vickers might be an android--the age disparity with her father, the fact that her bio-bed isn't calibrated for females, her physique was given more attention than any other characters', her ease at exiting cryostasis without being sick, the way she avoids lying(?) by sleeping with a guy, and a few others.  We do not see her body after the ship rolls over her and that is a notoriously huge red flag in speculative fiction, so I'm wondering if she's not sitting in a Vicker's shaped indentation in the ground thinking "I really hate this planet.")

And don't even get me started on how they revealed Shaw was barren. I don't...  I can't even...

It wasn't like one or two steaming piles of clunky exposition. It just kept happening. Every scene, someone said something that transparently put their back story or motivations. The captain towards the end basically says straight out "I will sacrifice myself if I have to in order to keep evil black slime bioweapons from going to Earth."

Guess what happens ten minutes later?

And with absolutely no tension either since we already KNOW what he's going to do, he sacrifices himself to keep evil black slime bioweapons from going to Earth. There are so many more sophisticated ways in his portrayal we could have discovered that he was the sacrificial lamb of the story, but instead they had to have him say it outright.

Remember, every character needs to be written as if they are the main character of their own story. Having archetypes populating the space between the one or two characters you care about with their clunky dialogue just makes no one care when they start to drop dead. Believe me if you come up with more than a cookie cutter victim for a character, it can make it so much more gut wrenching when their life is threatened and heart wrenching when they die than if you contrive of fantastically elaborate death scenes. And guess what? They don't even have to have noble goals or be particularly good people. They just have to be identifiable and believable goals. No one is a heartless asshole mercenary in their own narrative--or if they are they only acknowledge it as their gruff exterior because their true inner being is tragically misunderstood. I basically didn't care about ONE SINGLE PERSON in that movie except David, who was in a running competition with evil snakes and/or zombie frogmen for who could be the biggest butthead, and Shaw, who was the main protagonist. Why?  Because they had identifiable internal conflicts and they were fleshed out the most and they weren't just there to show how the monster works.


3- If you're going to have a hard sci-fi explanation for stuff, get it right. Or at least don't get it completely fucking wrong.  

If you are writing about a technology that is way more advanced than reality, you need to do one of two things. You can handwave a bit and trust that the audience will forgive you. (Hey, we never demanded that anybody explain the transporters in Star Trek--which would need the energy of a sun PER transport according to E=MC2!). The other thing you can do is get the science as right as possible. What you can't do is try to cut through the middle by getting the science WRONG but expecting the audience to play along.

Prometheus is filled with talk of DNA, genetics, and pictures of swirling helices, and dividing cells, and all about parasitical organisms. There is this black goo that (apparently) breaks down DNA to seed a world with if ingested from a cup in a large quantity, but makes fish swim out of your eyeball if you only have a little, but makes worms becomes phallus snakes if they swim in it, but people become zombie frogs psychos unless if they fall into it...or something, Prometheus places the Engineers' tech level well beyond forefront of our current biological knowledge. They could have just had the black goop be Stuff That Just Works™ but they opted to go with all the scientificy looking stuff.

And then proceeds to ignore everything about how genetics works.

Okay...you dump your DNA into a pool of water and kick off humanity by dissolving yourself with some black goop that shatters your DNA. Won't that fuck the whole seed idea a little, the DNA being all broken apart like that? I'm not expert, but DNA is pretty much the building block, right.  Shatter it along the amino acids, isn't it kind of not your DNA anymore? Further, I'm assuming that is like the bedrocks of life or human life, and not that humans just kind of sprouted up out from around the waterfall the next day like lilies. So how is it that we evolved to be "exactly like them" (sic) when we surely faced different evolutionary challenges. There is absolutely NOTHING to suggest that the final product of your seeded DNA and a billion years would look anything remotely like you–in fact, that goes against every current understanding. Also, in the billion years between then and now, YOU will have evolved as well. Lastly....seriously....you can't say we're an exact DNA match to the engineers (complete with a little screen that has an identical overlay and flashes the word "perfect") and then have the engineers be nine foot tall albinos with black eyes who are like three times stronger than us and immune to bullet wounds. That's not an "exact match." Or did you fall asleep the day they taught biology in biology class?

If you want to hand-wave, hand-wave.  Call it a "Faster Than Light" drive, "spin it up," maybe through in some technobabble about "tachyeon bursts" and "ionization flow," and poof, you're there.   (Notice how they didn't mention how they traveled 60 [or 16--I may have misheard] light years in 2 years and we didn't demand to know what sort of fuckery was going on with that--if you don't bring it up and then get it wrong....we won't poke holes in it.)  No one is going to get in your face about an object with finite mass going faster than the speed of light in science fiction. But if you start meticulously describing how the FTL drive works and it involves antiprotons--you better know what those are. This movie could have simply said "they seeded the galaxy and here we are" and left it at that (kind of like that ridiculous Star Trek: TNG episode), but their focus on DNA and genetics (because of the highly genetic "tricks" of parasites, I'm guessing) made it look like someone doesn't know how evolution works...and worse didn't care. Maybe the maps, and the allusion of Prometheus point towards the fact that they may have "steered" evolution as well (one MORE thing the black goop can do?) but we have no actual reason to think that.  It might make a little more scientific sense that way, at least, but they should probably reveal that in the movie instead of assuming a picture of some balls on a wall make it self evident that they can outsmart evolution.

The problem was that it wasn't just the genetic stuff either.


  • The hyper intelligent android kept shining his flashlight at holographic projections and holding it on them–dude they ARE light; your flashlight will actually make them harder to see.  
  • Early on they say with a cool sort of reveal voice: "There is a star in the system."  I hope so.  That's what a system is. 
  • Prerecorded holograms shouldn't be able to accurately follow the people around them with their eyes. 
  • Jamming an electrode into a head will not work–especially if it has "similar neural pathways" (or whatever they said--I'm going on memory here) as us. Just...no. 
  • Shaw is apparently NOT killed by the falling spaceship because she was next to a rock and the ship hit the rock and gave her a little crawlspace.   A gazillion ton spaceship isn't going to just hit a rock and stop moving, the acceleration might be small, but the mass is enormous so a LOT of force is coming out of that interaction.  Either the rock would shatter, get smooshed down into the ground, or the ship would warp along the hull, but either way Shaw should be paste.   
  • Speaking of the physics of things falling....if two gigantic ships are accelerating AWAY from you at a distance of perhaps two kilometers or more, and one rams the other...from behind--as they crash, the bigger ship will not suddenly reverse direction, come back, and fall on YOUR head. I promise that's one thing, at least, you don't have to worry about.  
  • Another problem with the crash sequence: the ship tumbles around for a good five minutes, but David's head is right on the floor where Shaw left it when she goes back.  
  • The squid proto-facehugger thing grows to perhaps a thousand times its biomass in just a few hours with no apparent source of food.  Did it just absorb those molecules out of the air?  
  • How does David age the baby at "three months" if it's not human? Does he know what alien babies look like?
  • If you have an incision as large as the one Shaw got that is sutured with medical staples and not sealed shut, you would be in bed for a month before you could even start physical therapy.  No way she doubles over in agony and then two minutes later starts hopping chasms (successfully) and dodging starships (also successfully). 
  • Vickers says she didn't come half a billion miles to get laid.  (I laughed out loud in the theater at this one).  That's not even exiting the solar system.  You came a lot further than that, lady.


You get a few freebies in sci-fi if everything else is working.  One of the reasons we didn't give a shit that the monster in Alien grew without food is that the rest of the movie was consistent so we were willing to imagine that maybe it raided the mess or found some Pop Tarts in a locker or something. Does anyone even need to MENTION how many movies have sound in space? For the most part, people don't start to really care unless you take the time and effort to put inaccurate science in, are careless, and really start racking up the inaccuracies. If you basically need magic for your story, don't worry about it, but just make sure it's not really explained and leave it at that. You will be forgiven.  If you try to explain stuff, you have a finite number of errors before even the Humanities guy starts blogging about how foolish you made yourself look.


4-A contained story should be contained

I always go back to the text.  Even if the "text" is a movie. My formal tools of analysis of art involve finding proof in the actual work for things I assert. If I want to say David is contemptuous of humans (and he is), I can't just make the claim and let it stand. I have to talk about something like the length of pauses and choice of words during the scene at the billiards table. (Beautifully acted, by the way.  Just brilliant.)

I understand that we live in a new era. Multimedia is very accessible to a lot of people. It is entirely possible for ambitious artists to create an experience that goes beyond the celluloid and a few bits of revealing information about Prometheus exist only online. I'm not some curmudgeon insisting that everything must be contained within the celluloid, but I am going to insist that everything be contained within what exists of the art.

And sadly, most of the online content only informed the movie a little--it didn't explain the mac truck-sized plot holes. Mores the pity.

There is a bit you can find on the internet about how Jesus was one of the engineers sent to Earth as an emissary. You can find this if you dig around for a while in an interview with Ridley Scott. This information didn't make it to the final draft of the script. That's the significance of finding the body that died 2000 years ago. Now of course we all know how Jesus's "mission" ended up. That's why the engineers are so upset with humans. And doesn't it just all make sense now?

Excuse me but....WHAT?  First of all, no. No it does not all make sense now. At this point it has BARELY achieved the status of one of those things that is interesting to think about. A FEW things make a little more sense, but not everything. Even if the audience somehow were given this information, it MIGHT explain the anger a little (though not genocidal hatred from a race prone to sacrifice) but every other unexplained bullshit thing is still unexplained.

But if this was really where you were going...how could you leave that out?

A corpse that happens to have died right around the time of the crucifixion is not enough of a clue to make the connection to Earth history and an event that happened on a moon sixty light years away. If we had some way to know that one affected the other we might be able to put two and two together.   It wouldn't have taken much. A record of a transmission that they had killed the emissary and they must all die, and the archaeologist asking in a "that's-not-a-moon" tone of voice, "When did you say he died?"

And for realz....if JC were a nine-foot-tall black-eyed albino who was immune to things like being STABBED, I think the book of Matthew might have had a couple of differences.

So real talk here:

Sometimes with certain directors (and Scott is one) you have to accept that probably something REALLY important ended up on the cutting room floor so that a scene of graphically depicted violence could go an extra thirty seconds of dazzling visuals, and you will probably get it explained when the director's cut comes out.  However, it makes for bad writing to leave really vital things out. No one should ever have to dig up an interview with the director about earlier drafts of the script in order to get a piece of the puzzle.  All the pieces should be
in the art.  That art might be greater than simply the film itself, but it should still be there.

Prometheus didn't trust its viewers to figure out that Weyland was Vicker's father without a silver platter, but you're going to make us figure out why the engineers are upset with nothing but the most oblique clues that probably no one who didn't read that interview would have otherwise gotten. That's just....mean.

The mark of good science fiction revel is that when you get all the pieces of the puzzle, you realize you were looking at it all along. You kick yourself for not noticing. You have a light bulb moment. You say "OH!" You go back and reread scenes and they make SO much more sense. It's one of the most fun parts of good sci-fi. But that "reveal" should come from having the pieces that you already had put together in front of you, and NOT from having a new piece handed to you that wasn't "in the box." And seriously...doesn't that seem like that particular insight might be important enough to mention more directly. If the entire movie is a mystery about why your creators hate their creation but we will make only a single, passing, oblique reference to the actual reason and consider it good, that's not okay. It's like how all of Ash's weird behavior and furtive glances and quarantine breaking in Alien makes sense when you realize he was an android who had his programming overridden just like Mother did. It MIGHT be okay to have an unsolved mystery like that if there were no direct and immediate consequence.  But considering that reason got four people and an android pretty much insta-killed, it was poor writing that the audience wasn't told.


5-There's making your audience do the heavy lifting and then there's not helping them at all

[Take this next section with a grain of salt. And this was written in 2012 before even a DVD release. Prometheus has already been confirmed as the first in a trilogy, so we can view the work paradoxically as a discrete entity and as largely incomplete.  It is entirely possible that within movie two and three further information will be revealed that will explain some of the unanswered questions.  I mean these guys wrote Lost, so surely we can expect that in the fullness of time they won't leave any unanswered questions.... Oh wait.]

Closely related to the last point of having your work be contained is not giving them an answer at all. Scott may have told us (not in the movie though) that we killed Alien Jesus, and that's why the Engineers all have bees in their bonnets and a hard-on for killing humans, but there are giant gaping things that were not even hinted at.


  • If the bioweapon "got away from them and destroyed them all," why were the Engineers running TOWARDS the chamber with the black ooze and the creepy we-worship-Xenomorphs architecture while looking behind them like they were being followed? =
  • Why would aliens seed Earth with a map ("no....an INVITATION") to a bioweapons research facility?  That's like having Wookies on Endor.  That does not make sense.  Why not put a map to their home world or diplomatic center?
  • Why did David poison Holloway?
  • If they knew they were going to meet some aliens, why would they bring an unarmed ship?  These are still humans right? Humans who bring weapons when they think there might be big rats in a basement.
  • What in the name of all that is HOLY was up with the black goop?  Was that crap just liquid Deus Ex Machina or what?  [If you're in a sci-fi world you have to establish "the rules" and then obey them. The black ooze is basically everything that's wrong with speculative fiction. It, apparently, can do anything....anything at all.  It breaks down Engineers into the seeds of life, gives humans tendrils in their eyes and makes them impregnate women with little proto-facehuggers, makes nasty parasite snakes out of little worms that swim in it, turns dudes into psycho-killing-machine zombie frogmen things. The end result is a cluttered feel to Prometheus of what the hell is going on--too many baddies and not enough coherent sense to how it worked. To top it all off, by the end, we still have no idea what it is, or how it works. The one clue that it might be reactive to the particulars of the host body (when Shaw says their presence has changed the atmosphere) is never further explained.
  • The scariest horror movies always establish pretty quickly how things work and then don't move the goalposts. One of the coolest things about Xenomorphs is that we know their "rules": smart, but not technological, acid blood, second shooty mouth, tendrils that trip you, etc...  And on top of that, before they start doing their thing, we see the space jockey who has gone through the same thing. They are not just "anything goes" of death dealing.  Honestly, that's less scary and far less coherent. When you know what to expect...that makes it worse.]
  • Why did the engineer become totally violent?  (Which might be a different question than why do the Engineers hate humanity...which isn't really answered in the film anyway but in an interview with Scott about earlier drafts.)


If anything the throngs of nerd support is proof that if you write a compelling story, people will be willing to do a really close reading for clues.  You can make them very subtle, but they do have to be there. (Though you do still have to explain the connective tissue that explains why aliens a zillion miles away give a flip about Earth history). You can count on your audience to be intelligent enough to "get it," which is why lines like "....FATHER!" are particularly goofy.

Lots of people have lots of theories as to why some of the characters did certain wildly irrational things.  You can find ten answers to every one of these questions online with a quick search. In some cases these explanations fit pretty well, and in some cases they are REALLY grasping.  (I mean seriously grasping!) 

As writers though, we have to keep in mind that unless the art itself contains some kind of clue, a person can conjecture all day, but they are just making shit up.  And if we are reverse engineering our explanations to fit the art, the artist has failed.   Throw them a fricken bone.

For example, David poisons Holloway with some of the black ooze. Why? Why infect a human at all, but especially the ONE GUY who's probably the lead of the project. I've seen a lot of people guess that he was experimenting with it, but we don't really know that since he doesn't do other experiment kinds of things like examine it under a microscope, and he didn't stick around to monitor Holloway's condition or examine his body afterward. I've seen people guess he has lost his first law directive since Bishop says (in Aliens) that earlier models were twitchy. But there's no other indication of this. If anything David doesn't completely break down but has a strange habit of shifting back and forth between savior and traitor. Some say he got an Ash-style directive to preserve the life form for bioweapons testing. Some say "Try Harder" didn't come from Weyland, but that David was actually in contact with the engineer. Some say he knew that Holloway would impregnate Shaw, even though there's absolutely no way he could have known they'd have sex or what would happen if they did. But all of those theories are just guesses with no real support. Maybe one of those is true.

But there aren't clues, so we just have theories that kind of fit.

Clues for careful "readers"=awesome.

Random shit that births a zillion unsupported nerd theories=bad writing.

I shit you not, I read a guy say that the squid grew because it was in a medlab and found biogel to eat. You know what...if that helps you sleep at night, that's AWESOME but good writing (which is done differently in film, of course) would involve a few desiccated gel packs in one of the shots or something.  At least then some of this absolutely ludicrous rationalization could be chalked up to little fanwank nerds doing OCD "deep readings"...like they do. But without ANY clue, it's just people racing to defend something they don't WANT to be bad.

Notice how I didn't ask where the phallus snake things CAME from? That's because if you're watching carefully, you see that there were some worms or something that fell off of one of the team's suit. That's all you need. One little clue that actually happens in the "text."  I wouldn't say this is WELL explained or that it made good sense (like I'll mention soon), but I didn't feel like it dropped on my head out of nowhere. You don't have to ponderously explain every last phenomenon, but you can't have stuff just happen for no apparent reason.

Your readers (or viewers) are--quite obviously--willing to work extremely hard if they want to to search for clues and grew up watching Aliens on DVD and want it to be good, so you do not have to spoon feed them everything. However, they should not have to make shit up on your behalf.

[Ironically (as a total aside because...you know...this article is totally not long enough) the best explanation I've can come up with for David poisoning Holloway isn't offered online (at least not that I've seen), but comes right from the "text."  David's first on screen action that isn't completely banal is watching a movie about a double agent that he says he "likes."  The writers were EXTREMELY careful in avoiding having David proffer value judgement such as "like" with anything else so that line really jumped out. It is referenced enough times that you MUST give it some weight in understanding David. Lawrence of Arabia is a story of divided loyalties and a soldier who increasingly "follows orders" but goes about doing so in HIS own way. David is insubordinate through most of the movie. He touches things they say not to. He turns off cameras. He stays when they tell him to leave. He grabs shit they tell him not to grab. When they get firm with him, he will technically follow directions, but when he does, it's often very literal and passive aggressive--he does what they want in his own way and in his own time. Just like his hero, ol' Lawrence. Further, passive aggression seethes off the screen in the scene in the billiard room. You can't watch that scene and continue to believe that David has absolutely no emotional center–there's SOMETHING going on there and it's very obviously not a warm and fuzzy feeling. David also has a curious fascination with creator/created dynamics, and in almost every creation myth there a "the rebellion" of the created against their creator and of course that's a huge theme throughout the film of the created destroying their creator. Add together these elements of divided loyalty and doing things "your way," an almost teen-rebelliousness, and contempt for the creator and you have the one reason I have NOT seen anyone give for why David killed Holloway.

It was personal.

David was ordered to try harder, and he used that as an excuse to do something that he kind of wanted to do. He basically murdered Holloway because he hated Holloway's dismissive and condescending attitude towards Androids. He stretched the boundaries of his instructions into a rationalization for licence. Anyway, that's my two cents, but it's at least based on the text.]


6-Try not losing your sense of history....after five minutes

Even if I hadn't known that several people had a hand in writing Prometheus, that would have been my first guess.  Hugely emotional moments are suddenly swept aside not in a way that is even contrived, but more that borders on spooky. It almost felt like a chain story when the writer before obviously goes somewhere the writer after didn't want to go, and so they just ignore it and focus on their own shit.

Yeah, it felt a lot like that, actually.


  • After David poisons Holloway, he doesn't really interact with him again. This is one of the reasons I don't think he was trying to do an experiment or bring home samples. He doesn't look regretful or satisfied when Holloway sacrifices himself. It's like it never happened.
  • After David basically sedates Shaw and attempts to force her to have an alien baby, she is strangely cool about it the next time she sees him. She doesn't even call him an asshole or throw a vase at him or anything when he makes that awful pithy remark obviously intended to provoke her.
  • No one particularly seems to care that Weyland is alive. Shaw is a bit surprised, but then kind of says "Okay, cool." Not only was there no REASON for that plot point, but there was no real reaction to it either, so it was absolutely useless. He lies to the entire ship with a complicated ruse, and when he turns up, their basic reaction is, "Whatevs, that's cool. Only ten people have died so far, so it's not like we have any reason to be upset that we're out here under false pretenses."
  • When Shaw aborts her alien baby, she's stumbling around covered in blood and no one says "Hey, are you okay. Or "What happened to you?" To which an interesting answer might be "Yeah David tried to make me keep an alien baby...maybe you should have a little chat with him about that."
  • For that matter, no one seems to care about what Shaw did either. She lays out two crew members and breaks into Vicker's uber-expensive biobed that she's been asked not to touch, and not one person mentions it.  Ever.  It's not even a matter of "Hey why'd you do that?"  "Alien baby." "Oh okay, fair enough. Carry on." It just NEVER comes up again.
  • Something David says about knowing it wasn't the air that made Holloway sick gets Shaw suspicious, but she never really says or does anything about that outside of that one moment.


It was like someone kept hitting the damned reset button on everyone's emotions.  Or like writers kept passing off the script to someone who didn't want to deal with baggage from the last part cause they were so impressed with themselves for what they had to add to the equation.

Of course, knowing the Prometheus script was a collaboration explains some of this, but it doesn't excuse it. You can't have major things happen that ought to be seriously affecting the arcs of all the characters involved but are just never mentioned or referenced again.  If you want your audience to share any emotional impact from moments (especially moments as agonizing as the bio-bed scene), you have to have these caliber of events resonate with consequence. One of the reasons Alien was so scary is that you could see how things were really getting to the people who were left. They started to lose their shit, and with everyone that died, they became more like deer in headlights. By the end of Alien, Ripley is so unspooled she is singing a kid's song to herself, just to find the strength to put on her restraining belt.


7-An ambiguous ending is fine, but an unexplained, five-character killing spree is not

"Why do they hate us?" is a big question, left unanswered, in Prometheus.  (Even if you take that interview about earlier drafts and Alien Jesus as canon, it still doesn't quite explain everything).  The nature of seeking one's creator is an even bigger question left unanswered.

But that is not what the writer needs to avoid here. Not as such.

It's really okay to leave these questions unanswered.  In fact, I can't think of any speculative fiction where someone has found the answer to an existential question that it didn't come off as kind of corny. How many of us actually breathed a palpable sigh of RELIEF when "God" in Star Trek 5 turned out to be a prisoner.

Of course, when grappling with the big questions, if they don't get answered, you don't have any kind of urgent consequence.  There is no answer, you are frustrated, life goes on, you keep looking, and it is the SEARCH that gives you purpose.  That's the human condition.

So I want to make sure it's clear that I'm not insisting Prometheus reveal to us the answer to every question raised in the movie–even one as big as driving the entire second half of the film. That would be kind of awful really–much POORER storytelling. However, some questions do require answers because they have an immediate and sudden impact on the lives of the characters. If you watched a movie, and suddenly four people dropped dead, you would be very irritated if you never found out why.

Which is essentially what happened with the Engineer when they woke him up. I mean...anyone who's seen a horror movie (ever) knew that visit wasn't going to go well, (if for no other reason than they had the old guy who wanted to live forever with them) but the writers still didn't explain WHY. If your unanswered question has it's own body count, that isn't delightful ambiguity. That's fucking bullshit is what it is.

Even if we take the Alien Jesus thing as true, (and there's no reason anyone in the audience SHOULD know that because it wasn't in the movie) that only explains the broad brushstrokes.  It still doesn't explain why the guy is so upset he kung fu fights everyone in the room to death.

He wakes up, kills everyone, and we never know why. This is not the answer to an existential question left for artistic reasons. This is not the answer to a big plot question you can intend for your audience to take home and wonder about. Give your readers something. Have the Engineer deign to explain why he is now going to kill you. Drop a hint.  Bring his head back to life like you did the other one and say "WTF Y U Mad Bro?" like you did Ash's. SOMETHING.

In Inception we have an unanswered question that is left to the audience to go home and think and talk (and blog...and blog....and blog) about. No problem!  But the death of five people and the entire last reel of action wasn't riding on that answer either. You don't need it to make sense of the movie. As a writer you can leave unanswered questions, but not if they've left major "real-world" significance in their wake and not just existential crises or intentional ambiguity.


8- Write your story.  Then worry about themes in later drafts.  You shouldn't do it backwards, and if you do--if you ever do--don't force your story to do what it needs to for the themes

Powerful themes will not overcome your plot holes, and being vast and existential will not save you if your logistics are seriously flawed.

Does Vicker's death work thematically with the movie?  Interestingly enough, it's possible.  Any time a character escapes certain doom only to be killed a couple of minutes later by something else, you're probably dealing with some kind of significance in the writing (or they just would have died from the certain doom).  Her character is so focused on certain things (namely succession and survival) that she is often unable to see the bigger picture (like the danger of the mission or the fate of all humanity).  So it is entirely allegorical that in the end her inability to see land stretching to the left and right but only what was right in front of her was her demise.

Perhaps. But COME ON!  Who the fuck doesn't dodge left when they're being rolled on by a giant doughnut? Vickers. That's who.

The key to good writing is to have the world make sense and be consistent and strangely, almost magically, it points the way towards your theme.  Even POWERFUL themes should work with a story not force the story. This is PRECISELY why you write the story first and tease the themes and symbolism that you discover out in later drafts. And Prometheus is a monumental example of what happens when you start with themes and symbols first and try to cram your story into those containers.

People will forgive a lot.  Just look at the comments section on any article about this movie (even this one, like, every time I post this), and people have already invented complex–often convoluted–explanations, FAR removed from what happened in the actual movie to excuse things that made little or no sense. But there is a limit to their benevolence, and Prometheus crossed that line (about half an hour in).  When the STORY doesn't make sense, it doesn't matter how profound your themes are or how incredible your imagery is.

When David is telling Shaw about her pregnancy, he is lit (ostensibly by the bio bed) from a light from beneath him.  He speaks in a soft and inhumanly calm voice that informs her that even though she is barren, she is with child. She has been knocked up by their creators. (Though if you know your bible, the Elizabeth there who had a birth despite being barren is different than Mary. However, there's some verses about how the baby "leapt" within Elizabeth's stomach at the voice of Mary that are SUPER creepy in the context of that scene.)

The problem with this scene is that David is so completely out of character that even though it is interesting and profound Biblical symbolism it kind of sticks out like a sore thumb. David isn't terse or sardonic. He isn't curiously poking and prodding at everything. He isn't pulsing with the passive aggression that absolutely defines him. He isn't scrambling to learn more. He doesn't offer pithy insight or witticism that generally serves to make things worse. All the things that define him as a character suddenly drop away for that moment. He simply has this serenity--you might even call it an ANGELIC serenity (nudge nudge) about him.  Despite how profound this moment is as an example of stunning religious allegorical images within science fiction, it is terrible from the standpoint of the writing because David is so completely un-David like. You want a scene like that to have a slight "discordance" to it that draws your attention to something strange going on--like a song that shifts into a minor key just for a moment. You don't want it to change so completely that the reader is left wondering what in the name of flaming emu testicles is going on.

By contrast Ash does something that makes sense with the surface story when he attacks Ripley. There are only a few small details--what he grabs as a weapon and how he uses it--that serve to clue in the careful viewer to the symbolism and themes being suggested.

Another key scene that is guilty of this is the ship ramming sequence.  The co-pilots stay, ostensibly because the captain can't drive.  That makes NO fucking sense, and he was trying to slam into a ship the size of a football stadium that was close and travelling at low speeds. Their choice to come along was, at best, completely superfluous.  And, honestly, it wouldn't have taken much to show that there was a bond between them that couldn't be broken or something, but instead both of them kind of shrug and say, "Hey, I'll stay and get killed too! What the hell. Nothing good on TV anyway." Of course, the reason there are three people on the ship is so that when Janyk  (Does that name seem in any way FAMILIAR to you folks?) sacrifices himself for the good of all humanity (nudge nudge) he says "Hands up!" and suddenly you have a clear symbol of Calvary with Jesus and the two robbers at his sides. The two co pilots on the sides with their hands almost in a crucified position are lower than Janyk in the middle doing the same. (And yes...your savior was a black guy--deal with it.)

The problem was this imagery came at the cost of good writing. The contrived motivations for the pilots to suicide themselves were poorly executed and so the whole scene seemed contrived to achieve that payoff.

Want a GOOD example a subtly done moment that works with the theme?  Holloway says, "Here's mud in your eye," before drinking the drink infected with "life creating properties."  Prometheus created humans out of mud so there's an interesting allusion there that the black goop might be like a sort of "mud of life" type thing that creates and destroys. But where that moment nails it is what happens next.  A little tendril thingie comes out of where?  His eye. That one was well done because it didn't alter the story to make it fit but just subtly tweaked the knobs a bit to make a line particularly significant.

There were many, many problems with the consistent logic of Prometheus.  You have to realize that YOU may know your story internally and externally, but your reader (viewer) will first encounter your surface action and only go deeper to look for subtext, imagery, and themes if that surface level is working.

Several problems:

  • A giving, sacrificial race that can't even be bothered to stop for a moment and explain WHY they're about to go on a multi-murdering spree.
  • How can the same group that sent Jesus (assuming that whole Alien Jesus thing is true) turn around and wipe out the entire planet and species because of the actions of a few.  Isn't that a little....un Christ like?
  • With all that tech monitoring them, those guys should not have gotten lost.  Unless you need a contrived reason for no one to know something is rotten in Denmark for several hours after a fatal attack.
  • No ship carrying bio weapons of mass destruction would have a holographic recording  that spontaneously plays of someone inputting the access codes.  For that matter, there is absolutely no sane reason that the most dangerous bioweapon in the universe would be in an unlocked room in unlocked jars.
  • There is absolutely no reason for Weyland to pretend to be dead. None. Ironically no one seems to give a shit when they find out he is alive. None. So not only is that plot point pointless, but they didn't even use it for developing tension.
  • Weyland should have just frozen himself cryogenically and spent the rest of his trillion on curing whatever was killing him. Seriously his choices made no sense other than to have a "father who won't die" symbol on board.
  • No one asks David what the words say.  Seriously wouldn't that be the FIRST thing you would want to know? Unless of course you wanted a contrived reason to stay ignorant of everything's purpose and of the implications of such a place until the body count started.
  • Why were there worms? Is space travel really so messy that they track worms everywhere they go? I'm not sure if they were brought in on one of the bio-suit or were already there, but in either case they don't really make sense, except to have evil manifest itself in the form of a serpent.
  • The alien beating Weyland with the head of David is absolutely bizarre and perhaps one of the most problematic moments in the whole movie from a surface standpoint (as I mentioned above). And that's really saying something in this movie. However it is also one of the, if not the, most profound and poignant images in the film if divorced from the surface story. It's magnificent as a metaphor–a moment embodying some of the deepest central themes. The engineers have been destroyed by their creation (we assume), and there's an implication that it is human's fault. So he destroys a human with ITS own creation. A beautiful chiasmus, but nonsensical when the execution of a theme is given precedence over the surface story.

You probably aren't ever going to write anything with an established fanbase as rabid as the Aliens franchise, so you won't have fanwank nerds crawling over each other and themselves to defend your inconsistencies. You will have to do better about having your surface story make sense and THEN go back and add in all the themes.

9- Don't have zombie frogmen things that show back up at the ship for no apparent reason that makes any sense whatsoever (after falling into the black slime with the second evil pissed off snake), beat up characters we don't know or care about in a confusing action sequence that is as difficult to follow as it is to muster any give-a-shit about, and then themselves get killed in a moment with absolutely no emotional stakes and no discernible explanation and then never mention it again.

This one's pretty self-explanatory.



Final Thoughts...

Overall the problem with the writing in Prometheus was that instead of characters we actually care about, monsters we actually fear, motivations we can actually understand, and a story we can actually follow, the plot was little more than a vehicle hastily stumbling and staggering from one allegorical image to the next, in the pursuit of its Deep And Meaningful Themes™. The dialogue is a melange of contrived exposition, horror movie cliches, and uncharacteristic ineptitude punctuated by moments of subtext, clarity, and profundity that borders on genius.  The writing team did not work and play well with each other nor did their seem to be any oversight of the collaboration to smooth those things out. It's like they wrote a container in which to hold all the neat things they wanted, and didn't worry that the filler between was cliche, confusing, hackneyed, and full of holes.

Despite all the pixels I've killed trashing the writing, and an article that is nearly as long as the script itself, I still thought it was an amazing movie. I'll probably see it again before it leaves the theaters (possibly even in the twice-as-expensive IMAX) just so I can catch some things I missed. It is gorgeous and allegorical allusion orgy that is just the sort of thing that gets lit-nerds like me all hot and bothered.

Sure it hurts to watch a movie with writing this bad.

The trick is not minding that it hurts.


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